For my first contributions to my new VR immersive experience team, I helped to come up any remaining necessary props for the asset list and created some proxy models. I also had to spend some time getting familiarized with the project after onboarding, getting up to date with the story so far, standard procedures, and figuring out what is left to be accomplished. I created the following assets and also researched best practices for creating character sculpts using ZSpheres, which is my next task!
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Status Update
Hi all! This blog will be sparsely updated going forward as my time at FIEA draws to a close. Thank you to my classmates (especially the 3D ...
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For this phase of the VR project, my team and I analyzed the art style of John Carpenter's The Thing (1982). Starting with mood, I took...
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Almost done with this one! I just need to touch up the hair a little more and maybe fix up some spots in the material that I'm not 100% ...
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What's Left: * Sculpt: Need to continue work on face, hair, and accessories (scarf, mug, swords, bird). Week 4 - UV's, materials, Fi...
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