Monday, September 27, 2021

Proxy and Game Resolution Model Creation - 3D Art 1(Module 2 Week 05)


Here are the first two steps of my new 3D project, a sci-fi crate! My idea for this asset is that it would serve as a locked box in a game to house unlockable weapons or other specialty items. The most challenging part of this for me was beveling edges without creating Ngons or other weird issues, so I had to play a lot with the fractions to make sure the new geo wasn't interfering with any old faces (I spent a lot of time using the multi-cut tool and merging vertices here to fix unavoidable problem areas). I expect to add a lot more details in the next step to make each side look a lot more interesting!

No comments:

Post a Comment

Status Update

Hi all! This blog will be sparsely updated going forward as my time at FIEA draws to a close. Thank you to my classmates (especially the 3D ...