Thursday, September 9, 2021
Use of Silhouettes - Common Art (Week 02)
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Status Update
Hi all! This blog will be sparsely updated going forward as my time at FIEA draws to a close. Thank you to my classmates (especially the 3D ...
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Hi all! This blog will be sparsely updated going forward as my time at FIEA draws to a close. Thank you to my classmates (especially the 3D ...
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Professor Zuccarello's Notes on Proxy Phase: Art Issues: Sky is over-saturated. Add more variation/complexity in grass shapes and ...
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- Adjusted hair taper within UE4 to clean up choppy pieces. Adjusted pivot. - Assisted Heather Parrett with rig and scene building. - Creat...

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