This week, I adjusted asset sizes as needed to reduce the size of the overall play space by around half of what I had originally came up with (as recommended during our last critique). I created a thinner version of my modular window + wall and used it to create a thinner overall structure for the church.
I also resized/recreated the floor, the roof, the front doors, the carpet, the pews, the alter, and the candles (which I added two variations to and improved the shape of overall). I also created several entirely new meshes this week, including the chandelier, tree, fence, and a snow pile. All proxies are currently in a pretty rough state regarding geometry but I will begin reworking assets as soon as their concepts and proxies are approved and ready for further development.
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