- Victor sculpt fix (hands + face (using base mesh provided by Nick Z) + hair polish + jacket polish + glasses redo + added a strap to back of mask).
- Victor game res (24K).
- Victor UV map.
The man now has real hands (and eyes)!
* Running into very weird errors with bake in substance painter where the imported UV map is not matching what is shown in Maya. Have been looking for solutions but may need further help to solve. This has stopped me from being able to get Victor into the engine this week but he will definitely be ready to go for the final sprint (all major work is complete, just need to solve error).
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