Monday, August 30, 2021

Basic Shapes in Maya - 3D Art 1 (Module 1 Week 01)


Hey everyone! To start off this blog, here are the renders I created of basic shapes in Maya. Though I started this with a pretty solid understanding of basic modeling in Maya, I had never used Arnold before so it was awesome to finally take high-quality shots in Maya without exporting to somewhere else. While this was challenging at first, I see how Arnold can be a powerful tool for producing professional renders while still allowing the artist to have great control over the overall look.


I also really enjoyed playing with the surface shader presets (this one is the balloon)!

Status Update

Hi all! This blog will be sparsely updated going forward as my time at FIEA draws to a close. Thank you to my classmates (especially the 3D ...