Monday, January 31, 2022

Knife Project - Final Materials/Textures and Final Light and Display of Work - 3D Art 2 (Module 1 Week 03)

 Notes from Week 2:

- Renders are a little bright. Bring up the floor closer to the knife.

- Bake the little screws into the normal map.

- Cut the one weird ribbon-y UV shape, fix all UV's to be simpler (all having simply a front and back with the exception of screws which should have only one additional shape for the cylinder piece. Fill in open space and pack the map tighter overall.

- Don't include shot of low res without wireframe, becomes confusing.

Workflow

No comments:

Post a Comment

Status Update

Hi all! This blog will be sparsely updated going forward as my time at FIEA draws to a close. Thank you to my classmates (especially the 3D ...