Additional render for easier reading of the different parts:
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Status Update
Hi all! This blog will be sparsely updated going forward as my time at FIEA draws to a close. Thank you to my classmates (especially the 3D ...
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- Adjusted hair taper within UE4 to clean up choppy pieces. Adjusted pivot. - Assisted Heather Parrett with rig and scene building. - Creat...
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- Rearranged Victor Cyberstein's UV maps into 5 sets: Face, Inner Eye, Outer Eye, Hair, Body. Why: To get better resolution on all piec...
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For this phase of the VR project, my team and I analyzed the art style of John Carpenter's The Thing (1982). Starting with mood, I took...
This topo is clean AF!
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